NanoShaper  0.3.1
NanoShaper is a tool able to triangulate and inspect an arbitray triangulated surface or several types of molecular surfaces such as the Gaussian, Skin and the SES
SkinSurface Member List
This is the complete list of members for SkinSurface, including all inherited members.
accurateTriangulation (defined in Surface)Surface [protected]
build()SkinSurface [virtual]
checkDuplicatedVerticesSurface [protected]
delphi (defined in Surface)Surface [protected]
delta_accurate_triangulation (defined in Surface)Surface [protected]
fillCavities(double vol=0)Surface [virtual]
filterCavities()Surface [virtual]
floodFill(int ix, int iy, int iz, int idold, int idnew)Surface [protected]
getCavities()Surface [virtual]
getCheckDuplicatedVertices() (defined in Surface)Surface [inline]
getInsidness(int i, int j, int k, int vertInd)Surface [protected]
getKeepWellShapedCavities() (defined in Surface)Surface [inline]
getProbeRadius() (defined in Surface)Surface [inline, virtual]
getProjBGP() (defined in Surface)Surface [inline]
getProjection(double p[3], double *proj1, double *proj2, double *proj3, double *normal1, double *normal2, double *normal3)SkinSurface [virtual]
getRayIntersection(double p1[3], double p2[3], vector< pair< double, double * > > &intersections, int thdID)SkinSurface [inline, virtual]
getSavePovRay() (defined in SkinSurface)SkinSurface [inline]
getShrinking() (defined in SkinSurface)SkinSurface [inline]
getSmoothing() (defined in Surface)Surface [inline, virtual]
getSurf(bool fill=false, double vol=0)Surface [virtual]
getTriangles(double *vertexValues, double **vertexPos, double isolevel, int **triangles, int ix, int iy, int iz, int NX, int NY, int NZ, int **xedge, int **yedge, int **zedge, int **xedge_down, int **yedge_down)Surface [protected]
getTriangulationFlag() (defined in Surface)Surface [inline]
getVolume()Surface [virtual]
insideSurface
intersectionsMatrixAlongXSurface [protected]
intersectionsMatrixAlongYSurface [protected]
intersectionsMatrixAlongZSurface [protected]
intersector(double *volPanel, int nb, int start, int end, int *numIntersections, int thdID)Surface [protected]
isAvailableScalarField (defined in Surface)Surface [protected]
last_cols_ind (defined in Surface)Surface [protected]
last_rows_ind (defined in Surface)Surface [protected]
load(char *fileName)SkinSurface [virtual]
panel (defined in Surface)Surface [protected]
postRayCasting()SkinSurface [virtual]
preBoundaryProjection()SkinSurface [virtual]
preProcessPanel()SkinSurface [virtual]
printSummary()SkinSurface [virtual]
probe_radiusSurface [protected]
projBGP (defined in Surface)Surface [protected]
projector(int start, int end)Surface [protected]
save(char *fileName)SkinSurface [virtual]
scalarField (defined in Surface)Surface [protected]
setAuxGrid(unsigned int dim, unsigned int max)SkinSurface [inline]
setAuxGrid2D(unsigned int dim, unsigned int max)SkinSurface [inline]
setCheckDuplicatedVertices(bool cd) (defined in Surface)Surface [inline]
setKeepWellShapedCavities(bool kwsc) (defined in Surface)Surface [inline]
setProbeRadius(double probeRadius) (defined in Surface)Surface [inline, virtual]
setProjBGP(bool flag)Surface [inline]
setSavePovRay(bool ss) (defined in SkinSurface)SkinSurface [inline]
setShrinking(double ss) (defined in SkinSurface)SkinSurface [inline]
setSmoothing(bool r) (defined in Surface)Surface [inline, virtual]
setTriangulationFlag(bool flag) (defined in Surface)Surface [inline]
SkinSurface()SkinSurface
SkinSurface(DelPhiShared *ds)SkinSurface
smoothing (defined in Surface)Surface [protected]
smoothSurface(const char *fn="triangulatedSurf.off")Surface [virtual]
Surface() (defined in Surface)Surface
totalSurfaceArea (defined in Surface)Surface [protected]
totalVolume (defined in Surface)Surface [protected]
triangulateSurface(double iso=0.0, const char *fileName="triangulatedSurf.off")Surface [virtual]
triListSurface [protected]
updateSurf()Surface [virtual]
vertexInterp(double isolevel, double *p1, double *p2, double valp1, double valp2, double *p)Surface [protected]
verticesInsidenessMap (defined in Surface)Surface [protected]
vertListSurface [protected]
wellShapedSurface [protected]
~SkinSurface() (defined in SkinSurface)SkinSurface [virtual]
~Surface()Surface [virtual]