NanoShaper  0.7.2
NanoShaper is a tool able to triangulate and inspect an arbitray triangulated surface or several types of molecular surfaces
Surface Member List
This is the complete list of members for Surface, including all inherited members.
accurateTriangulation (defined in Surface)Surface [protected]
activeCubesSurface [protected]
allocIntersectionsMatrices()Surface [protected]
allocNormalsMatrices()Surface [protected]
applyMultidielectric()Surface [protected]
approximateNormals(vector< int > &appNormals, bool doOnlyList)Surface [protected]
backupStatus()Surface
bgp_typeSurface [protected]
build()=0Surface [pure virtual]
buildAtomsMap()Surface [protected]
buildSternLayer()Surface [protected]
cav2out()Surface [virtual]
checkDuplicatedVerticesSurface [protected]
classifyCube(double *vertexValues, double isolevel)Surface [inline, protected]
clear()=0Surface [pure virtual]
computeNormals (defined in Surface)Surface [protected]
deduceFormat()Surface [protected]
delphi (defined in Surface)Surface [protected]
delta_accurate_triangulation (defined in Surface)Surface [protected]
difference(Surface *)Surface
disposeAtomsMap()Surface [protected]
fillCavities(double vol=0, bool silent=false)Surface [virtual]
fillCavitiesFlag (defined in Surface)Surface [protected]
filterCavities(bool modStatus=false)Surface [virtual]
floodFill(int ix, int iy, int iz, int idold, int idnew)Surface [protected]
floodFill2(int ix, int iy, int iz, int idold, int idnew)Surface [protected]
floodFill3(pair< pair< int, int >, int > ind, pair< int, int > z_limits, pair< int, int > old_new, pair< queue< pair< pair< int, int >, int > > *, queue< pair< pair< int, int >, int > > * > queues, queue< pair< pair< int, int >, int > > *in_queue)Surface [protected]
floodFill4(int ix, int iy, int iz, int idold, int idnew)Surface [protected]
getArea()Surface [virtual]
getCavities(int idStart=STATUS_POINT_TEMPORARY_OUT)Surface [virtual]
getCavitiesAtoms()Surface
getCheckDuplicatedVertices() (defined in Surface)Surface [inline]
getComputeNormals() (defined in Surface)Surface [inline]
getInsideCode() (defined in Surface)Surface [inline, virtual]
getInsidness(int i, int j, int k, int vertInd)Surface [protected]
getKeepWellShapedCavities() (defined in Surface)Surface [inline]
getLoadBalancing() (defined in Surface)Surface [inline, virtual]
getNumTriangles() (defined in Surface)Surface [inline, virtual]
getNumVertices() (defined in Surface)Surface [inline, virtual]
getProbeRadius() (defined in Surface)Surface [inline, virtual]
getProjBGP() (defined in Surface)Surface [inline]
getProjection(double p[3], double *proj1, double *proj2, double *proj3, double *normal1, double *normal2, double *normal3)=0Surface [pure virtual]
getRandDisplacement() (defined in Surface)Surface [inline, virtual]
getRayIntersection(double p1[3], double p2[3], vector< pair< double, double * > > &intersections, int thdID, bool computeNormals)=0Surface [pure virtual]
getSaveMSMS() (defined in Surface)Surface [inline]
getSternLayer() (defined in Surface)Surface [inline]
getSurf(bool fill=false, double vol=0)Surface [virtual]
getTriangles(double *vertexValues, double **vertexPos, double isolevel, int **triangles, int ix, int iy, int iz, int NX, int NY, int NZ)Surface [inline, protected]
getTriangulationFlag() (defined in Surface)Surface [inline]
getVertexAtomsMap() (defined in Surface)Surface [inline]
getVertices(double isolevel, int start_z, int end_z, int jump, vector< coordVec > *, vector< double * > *)Surface [inline, protected]
getVolume()Surface [virtual]
ggrid (defined in Surface)Surface [protected]
gridLoadSurface [protected]
gridMultiMapSurface [protected]
gscale (defined in Surface)Surface [protected]
gside (defined in Surface)Surface [protected]
gxmin (defined in Surface)Surface [protected]
gymin (defined in Surface)Surface [protected]
gzmin (defined in Surface)Surface [protected]
init()=0Surface [pure virtual]
init(ConfigFile *cf)=0Surface [pure virtual]
innerFloodFill(int *start, int *target, short *status1, short *status2, int &maxMoves, bool debug)Surface [protected]
insideSurface [protected]
intersectionsMatrixAlongXSurface [protected]
intersectionsMatrixAlongYSurface [protected]
intersectionsMatrixAlongZSurface [protected]
intersector(double *volPanel, int nb, int start, int end, int jump, int *numIntersections, packet pack)Surface [protected]
isAvailableScalarField (defined in Surface)Surface [protected]
isRCbasedSurface [protected]
last_cols_ind (defined in Surface)Surface [protected]
last_nx (defined in Surface)Surface [protected]
last_ny (defined in Surface)Surface [protected]
last_nz (defined in Surface)Surface [protected]
last_rows_ind (defined in Surface)Surface [protected]
linkCavities(short *st1, short *st2)Surface
load(char *fileName)=0Surface [pure virtual]
normalsListSurface [protected]
normalsMatrixAlongXSurface [protected]
normalsMatrixAlongYSurface [protected]
normalsMatrixAlongZSurface [protected]
operator-=(Surface &surf2)Surface
panel (defined in Surface)Surface [protected]
postRayCasting()Surface [inline, virtual]
preBoundaryProjection()Surface [inline, virtual]
preProcessPanel()Surface [inline, virtual]
printSummary()=0Surface [pure virtual]
probe_radiusSurface [protected]
projBGP (defined in Surface)Surface [protected]
projector(int start, int end)Surface [protected]
providesAnalyticalNormalsSurface [protected]
randDisplacementSurface [protected]
removeBackupStatus()Surface
save(char *fileName)=0Surface [pure virtual]
saveMesh(int format, bool revert, const char *fileName)Surface [virtual]
saveMSMS (defined in Surface)Surface [protected]
scalarField (defined in Surface)Surface [protected]
setCheckDuplicatedVertices(bool cd) (defined in Surface)Surface [inline]
setComputeNormals(bool cn) (defined in Surface)Surface [inline]
setInsideCode(int i) (defined in Surface)Surface [inline, virtual]
setKeepWellShapedCavities(bool kwsc) (defined in Surface)Surface [inline]
setLoadBalancing(bool doLoadBalancing) (defined in Surface)Surface [inline, virtual]
setProbeRadius(double probeRadius) (defined in Surface)Surface [inline, virtual]
setProjBGP(bool flag)Surface [inline]
setRandDisplacement(const double r) (defined in Surface)Surface [inline, virtual]
setSaveMSMS(bool m) (defined in Surface)Surface [inline]
setSternLayer(double l) (defined in Surface)Surface [inline]
setTriangulationFlag(bool flag) (defined in Surface)Surface [inline]
setVertexAtomsMap(bool f) (defined in Surface)Surface [inline]
smoothSurface(const char *fn="triangulatedSurf", bool revert=false)Surface [virtual]
sternLayer (defined in Surface)Surface [protected]
Surface() (defined in Surface)Surface [protected]
Surface(ConfigFile *cf) (defined in Surface)Surface [protected]
surfTypeSurface [protected]
swap2multi(double gxmin, double gymin, double gzmin, double gside, unsigned int ggrid, int *gridMultiMap, int i, int j, int k, int l)Surface [protected]
totalLoad (defined in Surface)Surface [protected]
totalSurfaceArea (defined in Surface)Surface [protected]
totalVolume (defined in Surface)Surface [protected]
tri2Balls()Surface
triangulateSurface(double iso=0.0, const char *fileName="triangulatedSurf", bool revert=false)Surface [virtual]
triangulationKernel(double isolevel, bool revert, int start_z, int end_z, int jump, vector< int * > *localTriList, double *localArea)Surface [inline, protected]
triListSurface [protected]
useLoadBalancing (defined in Surface)Surface [protected]
vdwAccessible(double *p, int &nearest)Surface [protected]
vertexAtomsMap (defined in Surface)Surface [protected]
vertexAtomsMapFlag (defined in Surface)Surface [protected]
vertexInterp(double isolevel, double *p1, double *p2, double valp1, double valp2, double *p)Surface [protected]
verticesInsidenessMap (defined in Surface)Surface [protected]
vertListSurface [protected]
wellShapedSurface [protected]
~Surface()Surface [virtual]